Archive for the Category » 3D I Production Tools «

Saturday, February 13th, 2010 | Author: fiona

For the final project we had to model, texture and animate a short piece.  I choose to create a kitchen scene that was modeled using mostly polygons and textures using pictures of wood textures and lamberts for solid colors.  The dishes in the kitchen would essentially put away themselves as they fly into cupboards.

Saturday, February 13th, 2010 | Author: fiona

For the midterm assignment we had to make an model and texture untraditional chess table and pieces.  I decided to use New York City as my inspiration.  The pieces on the board are all skyscrapers and buildings.  Also included is a 360 degree rotation of the board and its pieces.

Saturday, February 13th, 2010 | Author: fiona

This pre-made single-celled organism scene was textures using blinn’s and anistrophics

Saturday, February 13th, 2010 | Author: fiona

This pre-modeled scene was textured using many found images and cloth texture images.

Saturday, February 13th, 2010 | Author: fiona

This was also modeled using nurbs.

Saturday, February 13th, 2010 | Author: fiona

A chandelier modeled in Maya using nurbs